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SimCity News

Please note I'm currently working on the new site. I didn't want to take the site offline though, so you can still visit it. However me working on the site while it's still online means a lot of the pages will appear wonky. But not to worry, it won't take too long. Happy
Wednesday, January 1, 2014 - 17:57

Hi everyone! I hope everyone had a great New Year celebration! I celebrated it with my family. We had raclette for dinner. And at midnight we had oliebollen and some sparklers!

I hope 2014 will be another great year for everyone. SNW has done pretty good in 2013. I intend to make 2014 an even better year. Happy

I hereby would like to announce three things!

 

SNW on deviantArt

I recently started using one of my old deviantArt accounts, changed the name and contents. And it's now snwgames on dA. I will upload some screenshots and other Simsy stuff. So if you are on dA, feel free to watch snwgames there as well! I will watch back all Sims related accounts. Happy

 

Live Streams and Let's Plays(?)

I have been debating whether or not I should do Let's Plays for a long time now. I am pretty camera shy, and I'm also not quite comfortable with my own voice. It's even worse in another language. However I have decided I will do some live streams every now and then. It's a good way to overcome my fears haha. The live streams will be Sims related, but also SimCity and other games such as Minecraft. At first I probably won't be talking, I've turned off my mic completely. It's likely I will change this as time progresses. I have been testing the live streams already on my Twitch channel. The Sims 3, The Sims 2, and Minecraft all work fine. I haven't been able to get The Sims working properly yet but I am determined to get that one working as well. I have so many games and I realize a lot of people just like looking at whatever it is other people do in their games. So that is one of the resolutions I have for SNW! For the old skool members and visitors here, you may remember that I broadcasted my Sims 2 game back in 2005? I really liked that! We could definitely do that again. The question is, do I play and talk in English or in Dutch? I prefer English, and I think most of the visitors do too.

 

Finally: a new team member; Marii!

I have been running SNW by myself most of the time. Throughout the years we had some moderators on our forums and such. And occassionally someone wrote a short article about a new pack. But most of the work here is done by myself. And even though I am proud of that, I am not opposed to anyone joining the team. Like most people, I am very busy with real life stuff, and have a hard time doing it all on my own. I have every intention in continuing doing a lot of things on SNW, but it's nice if there are talented people who want to help out. Marii has written reviews for SNW before, and recently she also did a Dutch video review on Midnight Hollow. She has her own Sims channel where she does Dutch Let's Play videos. Go check it out! Anyway the big news is, Marii is joining SNW officially as a team member! :D Give her a warm welcome!

Wednesday, October 9, 2013 - 00:32

Just a really quick update to let you all know that I'm trying my best to keep the website up to date with news, previews, reviews, downloads and more. But it's hard when you run a bilingual website on your own. So please bare with me! Also, I'd like to announce that more changes are coming to the website. I can't tell anything yet, but as usual it's going to be AWESIM!

For sneak peeks and updates be sure to follow SNW on Facebook, Twitter and Instagram as well! I often post quick updates through social media, so if you want to stay up to date, you know what to do! :D

Wednesday, October 9, 2013 - 00:01

I saw a tweet from SimGuruDelsyn earlier today. If you are in the area, be sure to attend! Sounds amazing, I'm a bit bummed I can't be there myself!

Retweeting this from yesterday. If you're in NY this Thur., stop by ComicCon for our "Designing for the Future" panel/nycc13.mapyourshow.com/5_0/sessions/s…

Some info from the website:

Date: Thursday, October 10
6:15 pm - 7:15 pm

Location: 1A17

Description:
How do game and art designers develop a game with future themes? How much do you let your designer imagination run wild and how much do you play into expectations about the future derived from pop culture? A panel with developers from The Sims 3 Into the Future and SimCity Cities of Tomorrow expansion pack will discuss these topics and more and walk attendees through the new future worlds with concept art and in-game footage.

Friday, September 20, 2013 - 02:18

IGN has a little video online from Cities of Tomorrow, and they explain what it's about. Check it out!

The first major expansion for Maxis' city simulator gazes into a crystal ball to predict the future.

 

Friday, September 20, 2013 - 02:11

Here is the first official trailer for Cities of Tomorrow. Me likey!

Friday, September 20, 2013 - 02:09

There are three new screens from the upcoming expansion pack Cities of Tomorrow! Check them out! Are you excited yet?

Friday, September 20, 2013 - 02:03

Today EA announced the first expansion pack for SimCity. It's called Cities of Tomorrow and looks promising! Check out the press release:

SIMCITY CITIES OF TOMORROW EXPANSION PACK COMING NOVEMBER 12

Speculative Technologies, New Specializations, and Massive MegaTowers Take Gamers’ Cities to the Future

REDWOOD CITY, Calif. – September 19, 2013 – Bring the cities of today into the world of tomorrow. Electronic Arts Inc. (NASDAQ: EA) today announced that the SimCity™ Cities of Tomorrow* expansion pack is currently in development for Mac and PC and will be arriving November 12. Built upon the foundation of the ultimate city building simulation that has more than 2 million players worldwide, SimCity Cities of Tomorrow gives players the ability to transform their cities as they take them on a journey 50 years into the future. Using new technologies and experimental urban planning techniques, mayors will shape the destinies of their cities, thriving in a utopia of clean technologies, or a dystopia of hyper-commercialism.

“Will the world of tomorrow be a utopia powered by clean energy or an industrial society consumed by mass commercialism?” said Patrick Buechner, General Manager, Maxis Emeryville. “With SimCity Cities of Tomorrow, players can build the future as they imagine it. Transport your Sims on MagLev, power your cities with fusion reactors or tidal wave generators, manufacture a legion of drones to serve your Sims and build massive MegaTowers that dwarf modern skyscrapers. We’re giving you plausible technologies to take your cities onto a journey 50 years into the future. What will you create?”

SimCity Cities of Tomorrow gives players an entirely new way to dream about their city of the future. New regions, new future technology, new city specializations and new transportation methods will transform the way that cities take shape and evolve. Will they create a utopian society underpinned by clean technology under the auspices of the Academy, or encourage giant corporation OmegaCo to strip-mine natural resources and pollute in the name of feeding consumerism? For the first time in the history of the franchise, cities can be built vertically with enormous multi-zone MegaTowers that extend high into the sky and dwarf the rest of the city. Education and research will help players discover new technologies that make their cities less polluted, less reliant on natural resources, managed day-to-day by service drones and fueled by green energy. As the population increases, Sims will live, work, and play closer together. When players have finished deciding whether they want their Sims to live together in harmony, or as members of an exploited workforce, they can rain chaos upon them by unleashing an all-new disaster exclusive to this expansion pack.

The SimCity base game is available now on Mac and PC and developed by Maxis. SimCity is cross-platform compatible, so all players play together across the same servers. Players can play both versions with the same Origin account, allowing them to seamlessly continue their cities, achievements and leaderboard progress across the Mac and PC. Since its launch in March, SimCity has had seven major game updates that have made upgrades to the core simulation and provided game content and features at no additional charge.

SimCity Cities of Tomorrow will be available for Mac and PC and is not yet rated for the ESRB. Pre-orders will begin soon at www.SimCity.com.

Tuesday, September 17, 2013 - 17:30

A couple of days ago Greg from SimCookie and myself announced the official release date of Belmont! Curious yet? It's October 3, 2013! Mark your calendars, one way or another! Belmont is coming! :D

Thursday, August 29, 2013 - 19:09

It's taken over half a year since the PC launch, but Maxis has officially launched SimCity for Mac today. If you purchased the game already, there's no need to do it again: all copies of SimCity, whether digital or retail copies, can be used to play the game on both PC and Mac. To play the game on Mac, start Origin on Mac and install the game as usual.

Friday, August 9, 2013 - 09:32

The official gamescom app is now available in the app stores free of charge.

The free gamescom app is available for iOS and android and also as a web app for all other important operating systems and browsers.

The gamescom app is a cooperative project between the German Trade Association of Interactive Entertainment Software (BIU) and Inside Guidance, supported by Koelnmesse.

In time for the start of gamescom, the new and official gamescom app is now available to you. In a few days, gamescom will opens its doors in Cologne and the anticipation of the world's largest trade fair and event highlight for interactive games and entertainment knows no bounds.

With the free gamescom app for iPhone as well as android smartphones, you can be perfectly prepared for gamescom.
You can use the gamescom app to easily find all brands, events, highlights, the best trailers and top products on your smartphone or tablet PC.

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