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Please note I'm currently working on the new site. I didn't want to take the site offline though, so you can still visit it. However me working on the site while it's still online means a lot of the pages will appear wonky. But not to worry, it won't take too long. Happy
20 Mar 2013 - 23:20

I have no idea where to start, and I don't want to make this a long post so I'll keep it short and happy...

SNW is back!

The server crash caused the website to be gone for 2 months. That's something I never want to experience again! The temporary site was a burden to be honest. And at times so was re-building the new website. But it's up and running now - sort of. And I hope you all like the new look and the new layout of things.

It's not quite done... meaning I have plenty of old and new content to add, both on the news sections and in Simpedia. I also have to re-add the old downloads and I have a bunch of reviews to write. Errr. Luckily Cheetah and Mari offered to help with the reviews. :D

I would like to call the website "beta" as there will be things that aren't working properly and there are still things missing. We're still working on the site so please bare with us as we try to make it better!

If something isn't working for you, please let me know. We have a contact form, a Twitter account and a Facebook page. The comments below our news posts should work as well. Plenty of ways to contact us! Happy

I want to add a special thank you for Cheetah who has been a tremendous help working on the new website. <3

19 Mar 2013 - 00:40

SimCity has already sold over 1.1 million copies of the game, of which the majority (54%) were digital copies. Despite the troublesome launch, millions of cities were started by players who have played over 15 million hours in total.

SimCity Sells More Than 1 Million at Launch

Digital Sales Drive Record-Breaking Performance

REDWOOD CITY, Calif.--(BUSINESS WIRE)--Electronic Arts Inc. (NASDAQ: EA) today announced that SimCity™ recorded more than 1.1 million units sold through in the first two weeks, making this the biggest SimCity launch of all time. Roughly 54 percent of those sales have been of digital versions of the game, downloaded directly to players’ PCs via Origin™ or other digital download services.

“SimCity had a great weekend with sales strong across both North America and Europe, adding to overwhelming demand at launch that has us tracking well beyond expectations for the game,” said Peter Moore, Chief Operating Officer for EA. “SimCity is one of the storied brands in gaming, and Maxis delivered a game re-envisioned and engineered for the online age.”

Gamers have logged on to SimCity via Origin in record numbers, with 44 percent of SimCity sales delivered via EA’s direct-to-consumer digital download service. SimCity gamers have also helped set new records for peak concurrent users on Origin, now at 1.3 million and rising.

In just two weeks:

  • SimCity players have logged more than 15 million hours of online gameplay.
  • More than 5.7 million original cities have been created since launch.
  • More than 780 million buildings have been built.
  • SimCity mayors to date have built enough road and railroad tracks to circle the globe more than 40,000 times.

The Maxis™ studio also continues to enhance both the core SimCity game and the online service infrastructure; in the last two weeks, they have increased server capacity by more than 400%, optimized server response times by 40 times, and deployed fixes to address players' direct feedback on game performance.

Everything is intelligently simulated in this new SimCity, from all of the Sims in a city, to every kilowatt of power pulsing through a region thanks to the powerful GlassBox Engine. It is the most expansive city management game yet where multi-city gameplay across regions delivers a larger playing field. No longer are players relegated to playing one single city, now they can manage and play up to 16 cities at once. Each city can have different specializations; they can share services and trade resources; they can help or even hinder each other; every decision a player makes in each city has impact in the broader region. It’s up to the player to decide where and how they play.

For the first time in the series multiplayer is added to the gameplay giving players a new dimension to the game, as decisions impact both the city and the region, creating new ways to play by collaborating or competing to earn achievements. Underpinning SimCity is a live service that simulates real-time updates and pushes them to players in the form of new challenges and achievements. Players will track their progression alongside their friends and the world for the most polluted city, the richest city and more. Whether players play by themselves, with their friends or with the rest of the world, SimCity will challenge players to create the city of their dreams and answer the question – what kind of mayor will you be?

SimCity is available now worldwide on PC via Origin and retail stores. SimCity is rated E10+ by the ESRB. For more information regarding SimCity, please visit www.SimCity.com. SimCity for Mac will be available in spring 2013. Press assets for SimCity are available at www.info.ea.com.

18 Mar 2013 - 22:32

EA today announced that their current CEO, John Riccitiello, will resign by the end of the month. Until a new CEO is found, Larry Probst will be the executive chairman. Ricitiello was CEO of EA since 2007 but now feels it's the right time to "pass the baton and let new leadership take the company into its next phase of innovation and growth."

Electronic Arts Announces Change in Executive Leadership

Larry Probst Appointed Executive Chairman, Effective Immediately

REDWOOD CITY, Calif.--(BUSINESS WIRE)-- Electronic Arts Inc. (NASDAQ: EA) today announced that 
John Riccitiello will step down as Chief Executive Officer and as a member of the Board of Directors, effective March 30. The Board has appointed 
Larry Probst as Executive Chairman to ensure a smooth transition and to lead EA's executive team while the Board conducts a search for a permanent CEO. The Board will consider internal and external candidates with the assistance of a leading executive search firm.

Mr. Probst has played a leadership role at EA since 1991. In addition to serving as Chairman of the Board since 1994, he previously served as the Company's CEO from 1991 to 2007. As CEO, Probst successfully grew the Company's annual revenues from $175 million to approximately $3 billion, led EA into new platforms such as mobile, online and other emerging markets and expanded its international presence to more than 75 countries.

"We thank John for his contributions to EA since he was appointed CEO in 2007, especially the passion, dedication and energy he brought to the Company every single day," said 
Mr. Probst. "John has worked hard to lead the Company through challenging transitions in our industry, and was instrumental in driving our very significant growth in digital revenues. We appreciate John's leadership and the many important strategic initiatives he has driven for the Company. We have mutually agreed that this is the right time for a leadership transition."

On behalf of the Board, Lead Director 
Richard A. Simonson stated, "As we begin the CEO search, we are fortunate that Larry, who has a proven track record with our employees, partners and customers, has agreed to assume a day-to-day leadership role as Executive Chairman. He has 16 years of experience as CEO of EA and a deep understanding of the Company's strategy, management team, business potential and industry trends."

Mr. Riccitiello stated, "EA is an outstanding company with creative and talented employees, and it has been an honor to serve as the Company's CEO. I am proud of what we have accomplished together, and after six years I feel it is the right time for me pass the baton and let new leadership take the Company into its next phase of innovation and growth. I remain very optimistic about EA's future — there is a world class team driving the Company's transition to the next generation of game consoles."

 
6 Mar 2013 - 14:43

Looks like I've got my hands full for a while. :P

30 Jan 2013 - 20:51

Earlier this month (a couple of days after our server crash, mind you) EA released a new patch:

To install this update, please start your game and use the “Updates” tab in your Launcher.

This game update includes the following changes:

  • Fixed an issue with Korean, Japanese, and Chinese languages where English text was appearing for The Sims 3 Supernatural and The Sims 3 Seasons.
  • Fixed an issue where audio for the new radio stations in The Sims 3 70s, 80s & 90s Stuff was not working properly.

Before installing an Update for The Sims 3, an Expansion Pack, or a Stuff Pack, it is a good idea to run through the following checklist to ensure your game continues to work smoothly.
If you have any questions about the below steps, please visit the Technical Support forum on the official Sims 3 community found at this URL: http://forum.thesims3.com/jforum/forums/show/10.page

Step 1: Disable Custom Content
Custom Content is all Sims content that did not come from an official The Sims 3 Update, The Sims 3 Store, Expansion Pack, or Stuff Pack. Custom Content is created by 3rd Party Developers that are not regulated by Electronic Arts or The Sims 3 Development Team and may not work with new updates. Custom Content may cause the game to behave unexpectedly or not function entirely.
To disable your custom content, undo whatever you did to install this content to get your game back into an unmodified state. If you placed it in a Sims 3 directory folder, move it to a new folder that is outside your Sims 3 file directory. Your Sims 3 file directory can be found using the paths listed below:
Windows File Directory: C:\Documents and Settings\USER\My Documents\Electronic Arts\The Sims 3
Mac File Directory: User/Documents/Electronic Arts/The Sims/
Once you have installed the official update you may re-enable your custom content. If you experience problems, disable it again until the 3rd party developer updates their content to work with the official Update, Expansion Pack, or Stuff Pack.

Step 2: Back Up your Save Files
It’s always a good precaution to back up your save files before installing an Expansion Pack, Update, or Stuff Pack. To do this, copy the “.sims3” folders found in the Saves folder onto your desktop or another file directory.
Your Sims 3 Saves folder can be found using the paths listed below:
Windows File Directory: C:\Documents and Settings\USER\My Documents\Electronic Arts\The Sims 3\Saves
Mac File Directory: User/Documents/Electronic Arts/The Sims/Saves
After the Update is installed, run the game to verify your saves still function correctly.

Step 3: Let the Update Complete Entirely
Updates can sometimes be rather large and may take a while to download and install completely. Cancelling the update before it has completed may cause unexpected problems, so it is always best to let it finish entirely. Do not close the Launcher until you have confirmed the update is completely installed, as this will cancel the update.

To install the patch, just open the Sims 3 launcher.

30 Jan 2013 - 20:34

Ragtime in the Big Easy

Let the good times roll with these outfits from the roaring twenties! These glad rags are perfect for a casual stroll through the park or attending the most fashionable cotillion ball. Wearing these outfits, you're sure to be the bee's knees where ever you go!

Last week this new store set was added to The Sims 3 Store. It contains 25 items: clothing and hair. Ragtime in the Big Easy is on sale until 8 February 2013 for 1,350 SimPoints, after that it will become 1,650 SimPoints.

Download now!

30 Jan 2013 - 20:13

SimGuruTaterTot has written a blog about the upcoming world Aurora Skies.

My favorite thing about Aurora Skies? Hands down? The northern lights (or Aurora Borealis to some).  If you have any cloud cover at night in Aurora Skies – you’ll see the northern lights. The more clouds in the sky – the brighter it looks -- up to a certain point! Thick, stormy clouds won't show the northern lights. If you watch the skies long enough, you’ll notice that it’ll change colors as well.

Read more in this blog!

30 Jan 2013 - 13:49

The lovely Cheetah has written the final part of our hands-on!

Quick! Go read!

30 Jan 2013 - 13:20

Lullabies and Nursery Rhymes

I bought the Lullabies and Nursery Rhymes store set a few weeks ago. I am loving that set. One of the best purchases I've done in the store. Expect a review soon. I have already taken plenty of screens and made videos. But now I have to write the article to go with it. Hang in there, the reviews are coming soon!

30 Jan 2013 - 13:18

The Sims 3: 70s, 80s & 90s Stuff

I got a review copy of The Sims 3: 70s, 80s & 90s Stuff in the mail last week (yay!) but as we all know the SimCity beta took place during the weekend. And since I could not postpone playing the beta, I couldn't start working on the stuff pack review right away. I will start this week and you can expect a nice article on that soon.

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